Writing study: Shoot First, Ask Questions Later? Building Rational Agents that Explore and Act Like People
← ICLR 2026 oral writing corpus
Gabriel Grand, Valerio Pepe, Joshua B Tenenbaum, Jacob Andreas · Official ICLR 2026 oral record
Figure, table and section ledger
Editorial contribution type: Learning & optimization algorithms (primary) · Empirical analysis, diagnosis & auditing · Datasets, benchmarks & measurement resources.
Layout extraction, not a required paper template. Counts are distinct caption labels; a multi-panel figure counts once. Section spans are estimated from heading positions, including floats and whitespace. Method and limitations.
- Canonical PDF
- 46 physical pages
- Before references / appendix
- ≈ 10.11 page-equivalents
- Main figures / tables
- 5 / 1
- Attached appendix figures / tables
- 15 / 8
- Attached appendix span
- ≈ 28.8 page-equivalents
Section-by-section lengths and source pages
The title/abstract/front matter precede the first numbered heading. A span ends at the next detected top-level heading, not at the last sentence; end-page whitespace is included. References and statements are listed separately. These are not measurements of text-only or artwork area.
| Top-level heading | Starts on PDF page | Estimated span | Share of entire PDF |
|---|---|---|---|
| 1 INTRODUCTION | 1 | ≈ 1.48 pp. | 3.22% |
| 2 THE BATTLESHIP GAME | 3 | ≈ 0.37 pp. | 0.8% |
| 3 FORMAL FRAMEWORK: BAYESIAN EXPERIMENTAL DESIGN | 3 | ≈ 1.71 pp. | 3.72% |
| 4 EXPERIMENTS | 5 | ≈ 3.54 pp. | 7.7% |
| 5 GENERALIZED INFORMATION-SEEKING GAMES | 8 | ≈ 0.39 pp. | 0.85% |
| 6 RELATED WORK, DISCUSSION, AND CONCLUSION | 9 | ≈ 1 pp. | 2.17% |
| AUTHOR CONTRIBUTIONS | 10 | ≈ 0.23 pp. | 0.5% |
| ACKNOWLEDGMENTS | 10 | ≈ 0.2 pp. | 0.43% |
| ETHICS STATEMENT | 10 | ≈ 0.15 pp. | 0.33% |
| REPRODUCIBILITY STATEMENT | 10 | ≈ 0.41 pp. | 0.89% |
| REFERENCES | 11 | ≈ 7.1 pp. | 15.43% |
| Appendix | 18 | ≈ 0.9 pp. | 1.96% |
| A BATTLESHIP | 19 | ≈ 9 pp. | 19.57% |
| B SEQUENTIAL MONTE CARLO APPROXIMATION | 28 | ≈ 1 pp. | 2.17% |
| C PROMPT LIBRARY | 29 | ≈ 4 pp. | 8.7% |
| D EVALUATIONS | 33 | ≈ 13.89 pp. | 30.2% |
All detected figure and table locations
Attached appendix
- Figure 6 · p. 20
- Table 2 · p. 22
- Figure 7 · p. 23
- Figure 8 · p. 24
- Figure 9 · p. 24
- Figure 10 · p. 25
- Figure 11 · p. 25
- Figure 12 · p. 25
- Figure 13 · p. 26
- Figure 14 · p. 26
- Figure 15 · p. 26
- Figure 16 · p. 27
- Table 3 · p. 33
- Figure 17 · p. 34
- Table 4 · p. 38
- Figure 18 · p. 38
- Figure 19 · p. 39
- Table 5 · p. 39
- Table 6 · p. 40
- Table 7 · p. 41
- Table 8 · p. 43
- Figure 20 · p. 43
- Table 9 · p. 44
Argument and organization
- Controlled game and Bayesian formalization
Turn broad information-seeking claims into distinct asking, answering and action decisions.
- Human study then agent decomposition
Establish annotated behavior before testing the Spotter and Captain roles.
- Replication and appendix
Test a second game and retain protocols, prompts and full results.
Problem, claim and contribution
The game creates a measurable exploration/action tradeoff with a binary answer bottleneck; this is a narrower and testable claim than general rational agency.
Sections 1–2, pp. 1–3 · Main paper
Figures, captions and visual explanation
Figure 1 combines visible/hidden board views with Captain/Spotter roles and computational thought bubbles. It explains both the human task and the inference machinery in one scene.
Figure 1, p. 2 · Main paper
Tables, comparisons and evidence
Figure 4 separates targeting F1, question information gain and question timing. The adjoining result explicitly notes that better questions alone need not improve gameplay.
Figure 4 and Section 4.3.1, pp. 7–8 · Main paper
Appendix and reproducibility
A contents page navigates human recruitment/incentives, annotation definitions, selected and random examples, SMC equations, exact prompts, full metrics, token costs and a second game.
Appendices A–E, pp. 18–46 · Main paper
Clarity and writing conventions
Short intuition paragraphs immediately follow the Bayesian update and information-gain equations, preserving rigor while explaining what each quantity means.
Section 3, pp. 3–5 · Main paper
What to reuse—and what not to infer
Transferable lesson: Decompose an agent claim into the ability to obtain information and the ability to use it. Pair formal equations with plain-language intuition, and let results that break the intuitive story remain visible.
Boundary: Check text/caption consistency before copying a design: the main Spotter analysis names Mann–Whitney U, whereas Figure 17 names a paired t-test; Table 4 prints epsilon=1.0 despite the stated 0.1 noise model. Game-specific success and Captain token costs are not general real-world autonomy or complete system cost.
Apply this lesson using the argument and evidence worksheet.
Inspection record and sources
- Checked
- 2026-09-19
- Reading status
- Full text + selected visuals inspected
- Main text
- PDF pp. 1–10, Sections 1–6 and ethics/reproducibility/AI-assistance statements; reference list excluded from analytical reading
- Appendix / supplement
- Appendices A–E, pp. 18–46: human study, annotations/examples, SMC, full prompts/programs, evaluations/costs and Guess Who replication
- Visually inspected PDF pages
- 2, 8